A regra de 2 minutos para Touhou Danmaku Kagura
A regra de 2 minutos para Touhou Danmaku Kagura
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Perform a streak of unmissed notes to extend your combo and perfect all the songs! The Danmaku Stage will be a unique experience that fuses Danmaku shoot ‘em up with Rhythm games. The notes will instead be displayed on the side of the screen. Hitting notes will deal damage to enemies on the screen.
can also be played. The controls are optimized for keyboard and gamepad, pursuing a play feel as a standalone version.
・弾幕シューティングと、リズムゲームの要素を合わせた全く新しいゲーム体験
Despite my disappointment with this particular story, the concept of Gensokyo remains captivating, leaving me eager to delve deeper into the franchise.
You can use this widget-maker to generate a bit of HTML that can be embedded in your website to easily allow customers to purchase this game on Steam.
Piece together the story of Phantasia’s fall and rebuild wastelands to their former glory. Keep an eye out for Marisa while venturing through a brand new storyline distinct from the mobile release, featuring added battles against new heroine bosses.
Like how many milliseconds / frames do you have to press a note to get a perfect rating. I'm used to DJMax that's got quite a leniency on 100% But the timing in this game feels incredibly tight and even when it feels like I was on time I see a brilliant rating....
Игры с геймпадом, Казуальная Нет информации о поддержке контроллеров
Despite my grievances with the game's storytelling, fortunately, it didn’t detract from the captivating gameplay and stellar music, which more than compensates for its shortcomings. The engaging strategies you can employ in stages, the freedom to play your favorite tunes in free mode, and the vibrant aesthetics paired with the infectious music really sealed the deal for me.
You can stack up combos and get a high score Touhou Danmaku Kagura Phantasia Lost by hitting the notes consecutively, coming through the seis lanes.
long time Rhythm game player and primarily DJMAX player here. Is it me or does it feel like the release on held notes seems a bit punishing? Coming from other games where you are not just supposed to fully hold through the note but also let go right at the end of them, I often seem to drop combo because I do exactly that.
音ゲー アクション アドベンチャー リズム ビジュアルノベル 信仰 アニメ 2D かわいい 女性主人公 ファンタジー シングルプレイヤー インディー ポストアポカリプス カジュアル コントローラ 弾幕
“We will bring as many of the songs and Mitama Cards as we can to the Steam version, along with unreleased ones and brand-new content. Please wishlist the game on Steam, and keep an eye out for further ways you can support the project.”
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